Game Development Game Mechanics - Part I (Game Loop) They key thing that lead me to look into this approach and which ultimately swayed me to go with it, was that for the great majority of idle games...
Monetization PBBG - Monetization Before we go into the subject of Monetization it is important we need to look at the concept of Exchange.
Math System Balancing - Basic Equations Basic equations for use in PBBG mechanics. Linear, Exponential, Flat sequences and applications.
Game Mechanics Mechanics Part 1: Energy Systems As the first post in the Mechanics series, I'd like to tackle one of the most popular mechanics in PBBGs; Energy systems. Also known as stamina/action point systems, energy
Game Development Game Mechanics Introduction Game mechanics, in game design study (also called Ludology), are defined as "methods invoked by agents for interacting with the game world." Simply put, a mechanic is a set of